| Monopoly Deal |
Card |
Hand Management, Set Collection, Take That |
BoardGameGeek
|
| Flip 7 |
Card |
Interrupts, Push Your Luck, Score-and-Reset Game, Take That |
BoardGameGeek
|
| Phase 10 |
Card |
Melding and Splaying, Set Collection |
BoardGameGeek
|
| Uno No Mercy |
Card |
Hand Management, Lose a Turn, Matching, Player Elimination, Take That |
BoardGameGeek
|
| Spot It |
Card |
Hot Potato, Pattern Recognition, Speed Matching |
BoardGameGeek
|
| Codenames |
Board |
Communication Limits, Deduction, Memory, Race, Team-Based Game |
BoardGameGeek
|
| Poetic Injustice |
Card |
Player Judge |
N/A
|
| Sagrada |
Board |
Contracts, Dice Rolling, End Game Bonuses, Grid Coverage, Open Drafting, Pattern Building, Set Collection, Solo / Solitaire Game, Turn Order: Progressive, Variable Set-up |
BoardGameGeek
|
| A Little Wordy |
Board |
Questions and Answers |
BoardGameGeek
|
| Poetry for Neanderthals |
Card |
Communication Limits, Real-Time, Team-Based Game |
BoardGameGeek
|
| Hanabi |
Card |
Communication Limits, Cooperative Game, Hand Management, Memory, Ordering, Set Collection |
BoardGameGeek
|
| Horrible Therapist |
Card |
Player Judge, Simultaneous Action Selection |
BoardGameGeek
|
| Sky Team |
Board |
Communication Limits, Cooperative Game, Dice Rolling, Scenario / Mission / Campaign Game, Turn Order: Progressive, Variable Player Powers, Variable Set-up, Worker Placement with Dice Workers |
BoardGameGeek
|
| The New Yorker: Cartoon Caption Game |
Card |
Player Judge |
BoardGameGeek
|
| Rummikub |
Card |
Set Collection, Tile Placement |
BoardGameGeek
|
| Jenga |
Board |
Physical Removal, Single Loser Game, Stacking and Balancing |
BoardGameGeek
|
| Courtisans |
Card |
End Game Bonuses, Set Collection, Take That |
BoardGameGeek
|
| Lacuna |
Board |
Zone of Control |
BoardGameGeek
|
| Wyrmspan |
Board |
End Game Bonuses, Hand Management, Once-Per-Game Abilities, Open Drafting, Solo / Solitaire Game, Track Movement, Turn Order: Progressive |
BoardGameGeek
|
| Harmonies |
Board |
Chaining, Hexagon Grid, Open Drafting, Pattern Building, Set Collection, Solo / Solitaire Game, Tile Placement, Variable Player Powers |
BoardGameGeek
|
| Two Rooms and a Boom |
Card |
Acting, Elapsed Real Time Ending, Hidden Roles, Real-Time, Team-Based Game, Variable Player Powers, Voting |
BoardGameGeek
|
| Pacts |
Card |
Area Majority / Influence, Area Movement, I Cut, You Choose, Variable Player Powers, Variable Set-up |
BoardGameGeek
|
| Inkwell |
Card |
End Game Bonuses, Open Drafting, Pattern Building, Race, Set Collection, Solo / Solitaire Game, Variable Player Powers, Variable Set-up |
BoardGameGeek
|
| Hot Streak |
Board |
Betting and Bluffing, Open Drafting |
BoardGameGeek
|