board games
24
Total games
15
Card games
9
Board games
53
Unique mechanisms
Top mechanism
Set Collection (8)
1
Set Collection
8 games
2
Open Drafting
5
3
Variable Player Powers
5
4
Hand Management
4
5
Take That
4
6
Communication Limits
4
7
End Game Bonuses
4
8
Solo / Solitaire Game
4
9
Variable Set-up
4
10
Team-Based Game
3
Custom Insights
| Name | Type | Mechanism | Game Information |
|---|---|---|---|
| Monopoly Deal | Card | Hand Management, Set Collection, Take That | BoardGameGeek |
| Flip 7 | Card | Interrupts, Push Your Luck, Score-and-Reset Game, Take That | BoardGameGeek |
| Phase 10 | Card | Melding and Splaying, Set Collection | BoardGameGeek |
| Uno No Mercy | Card | Hand Management, Lose a Turn, Matching, Player Elimination, Take That | BoardGameGeek |
| Spot It | Card | Hot Potato, Pattern Recognition, Speed Matching | BoardGameGeek |
| Codenames | Board | Communication Limits, Deduction, Memory, Race, Team-Based Game | BoardGameGeek |
| Poetic Injustice | Card | Player Judge | N/A |
| Sagrada | Board | Contracts, Dice Rolling, End Game Bonuses, Grid Coverage, Open Drafting, Pattern Building, Set Collection, Solo / Solitaire Game, Turn Order: Progressive, Variable Set-up | BoardGameGeek |
| A Little Wordy | Board | Questions and Answers | BoardGameGeek |
| Poetry for Neanderthals | Card | Communication Limits, Real-Time, Team-Based Game | BoardGameGeek |
| Hanabi | Card | Communication Limits, Cooperative Game, Hand Management, Memory, Ordering, Set Collection | BoardGameGeek |
| Horrible Therapist | Card | Player Judge, Simultaneous Action Selection | BoardGameGeek |
| Sky Team | Board | Communication Limits, Cooperative Game, Dice Rolling, Scenario / Mission / Campaign Game, Turn Order: Progressive, Variable Player Powers, Variable Set-up, Worker Placement with Dice Workers | BoardGameGeek |
| The New Yorker: Cartoon Caption Game | Card | Player Judge | BoardGameGeek |
| Rummikub | Card | Set Collection, Tile Placement | BoardGameGeek |
| Jenga | Board | Physical Removal, Single Loser Game, Stacking and Balancing | BoardGameGeek |
| Courtisans | Card | End Game Bonuses, Set Collection, Take That | BoardGameGeek |
| Lacuna | Board | Zone of Control | BoardGameGeek |
| Wyrmspan | Board | End Game Bonuses, Hand Management, Once-Per-Game Abilities, Open Drafting, Solo / Solitaire Game, Track Movement, Turn Order: Progressive | BoardGameGeek |
| Harmonies | Board | Chaining, Hexagon Grid, Open Drafting, Pattern Building, Set Collection, Solo / Solitaire Game, Tile Placement, Variable Player Powers | BoardGameGeek |
| Two Rooms and a Boom | Card | Acting, Elapsed Real Time Ending, Hidden Roles, Real-Time, Team-Based Game, Variable Player Powers, Voting | BoardGameGeek |
| Pacts | Card | Area Majority / Influence, Area Movement, I Cut, You Choose, Variable Player Powers, Variable Set-up | BoardGameGeek |
| Inkwell | Card | End Game Bonuses, Open Drafting, Pattern Building, Race, Set Collection, Solo / Solitaire Game, Variable Player Powers, Variable Set-up | BoardGameGeek |
| Hot Streak | Board | Betting and Bluffing, Open Drafting | BoardGameGeek |